Eidos Release Note

Eidos Private Beta

We are maturing our private beta (aka Private Barracuda) by releasing new features every week (listed below).

If you are interested in our Private Beta, please leave us your details here

Release Features
Week 14
Mon Oct-29
  • Private Beta Provisioning – Users who accept the Private Beta Invitation will get their accounts created and can begin using Eidos right away!
Week 13
Mon Oct-22
  • Upload Profile Picture - Express you identity by uploading a nice profile picture
Week 12
Mon Oct-15
  • Create Release - Create multiple releases in your project
Week 11
Mon Oct-8

 
  • User Home - You now have a "Home" page, so you no longer have to remember the long storyboard URL. Just go to http://theeidos.com/ and you should have links to your projects, releases, and iterations there! You can always go back to the Home page by clicking on the top left Eidos logo.
  • Real-Time Update on Storyboard - After fighting with it for the longest time, real-time updates in storyboard has been deployed! As you move cards around in the storyboard, your teammates, whether they sit next to you or in different continent, should see the changes too!
Week 10
Mon Oct-1
  • Project Home – your project finally have a home, a good starting point for the project which has project data like team members (more to come)
  • Logged On User Profile Image - finally! now you know that you are really logged in :-)
  • Iteration Planning (enhancement) – various minor improvements
Week 9
Mon Sep-24
  • Iteration Planning (enhancement)
    • ​Release Backlog quick search – to help you quickly find stories in the release backlog during iteration planning
    • Edit cards via pop-up
    • Performance improvement 
Week 8
Mon Sep-17
  • Iteration Planning (sneak peek) – you can get a glimpse  of Iteration Planning before the complete one comes out next week
  • File attachment improvement - you can now delete attachment and upload files with long name
Week 7
Mon Sep-10
  • File attachment – user story is supposed to be Small but occasionally we need to capture more details and of course, with thumnail since a picture is worth a thousand words.

Week 6
Mon Sep-3

  • Close Iteration- to support discucssion during Iteration Review and move open cards to next iteration

Week 5
Mon Aug-27

  • Iteration backlog ordering - to keep those stories in order
  • Linkable URL in story card - make your life a bit easier
  • Close pop-up card with ESC - you asked for it, you got it
  • Fix input box sizing - now you can see those accidentally hidden input text
  • Fix login error from expiring cookie - our apology to let you experience those 500 errors
Week 4 
Mon Aug-20
  • Top Navigation Bar - so you can go to other iteration or go to releasesummary to add iteration
  • Add iteration - you can now have more than one iteration!
  • Edit iteration - modify start and stop date
  • Move a card to another iteration - you are not supposed to but we know you need it sometimes
  • Fancy scrollbar! - maximize your workspace with transparent scrollbar

Week 3
Mon Aug-13

  • Append "pt(s)" to story point - for better readability
  • Backlog waiting indicator - so you know it is working on something
  • Focus on "Name" when open story pop-up - to improve usability
  • Fix for failed login redirecting problem - so you are redirected correctly after a failed login
  • Fix for storypoint scrollbar issue on Mac - since we do care about Mac!

Week 2
Mon Aug-6

  • Column point sum - showing amount of work in progress of each status
  • Update card on board when pop-up card is updated - so they are in-sync
  • Various improvements

Week 1
Tue Jul-31

 

  • Bare-minimum storyboard - you can move your cards around the storyboard
  • Bare-minimum story card - you can now create and update card